/* * Copyright 1993-2012 NVIDIA Corporation. All rights reserved. * * NOTICE TO LICENSEE: * * This source code and/or documentation ("Licensed Deliverables") are * subject to NVIDIA intellectual property rights under U.S. and * international Copyright laws. * * These Licensed Deliverables contained herein is PROPRIETARY and * CONFIDENTIAL to NVIDIA and is being provided under the terms and * conditions of a form of NVIDIA software license agreement by and * between NVIDIA and Licensee ("License Agreement") or electronically * accepted by Licensee. Notwithstanding any terms or conditions to * the contrary in the License Agreement, reproduction or disclosure * of the Licensed Deliverables to any third party without the express * written consent of NVIDIA is prohibited. * * NOTWITHSTANDING ANY TERMS OR CONDITIONS TO THE CONTRARY IN THE * LICENSE AGREEMENT, NVIDIA MAKES NO REPRESENTATION ABOUT THE * SUITABILITY OF THESE LICENSED DELIVERABLES FOR ANY PURPOSE. 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These Licensed Deliverables are a * "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT * 1995), consisting of "commercial computer software" and "commercial * computer software documentation" as such terms are used in 48 * C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government * only as a commercial end item. Consistent with 48 C.F.R.12.212 and * 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), all * U.S. Government End Users acquire the Licensed Deliverables with * only those rights set forth herein. * * Any use of the Licensed Deliverables in individual and commercial * software must include, in the user documentation and internal * comments to the code, the above Disclaimer and U.S. Government End * Users Notice. */ #if !defined(__CUDA_VDPAU_INTEROP_H__) #define __CUDA_VDPAU_INTEROP_H__ #include "cuda_runtime_api.h" #include #if defined(__cplusplus) extern "C" { #endif /* __cplusplus */ /** * \addtogroup CUDART_VDPAU VDPAU Interoperability * This section describes the VDPAU interoperability functions of the CUDA * runtime application programming interface. * * @{ */ /** * \brief Gets the CUDA device associated with a VdpDevice. * * Returns the CUDA device associated with a VdpDevice, if applicable. * * \param device - Returns the device associated with vdpDevice, or -1 if * the device associated with vdpDevice is not a compute device. * \param vdpDevice - A VdpDevice handle * \param vdpGetProcAddress - VDPAU's VdpGetProcAddress function pointer * * \return * ::cudaSuccess * \notefnerr * * \sa * ::cudaVDPAUSetVDPAUDevice, * ::cuVDPAUGetDevice */ extern __host__ cudaError_t CUDARTAPI cudaVDPAUGetDevice(int *device, VdpDevice vdpDevice, VdpGetProcAddress *vdpGetProcAddress); /** * \brief Sets a CUDA device to use VDPAU interoperability * * Records \p vdpDevice as the VdpDevice for VDPAU interoperability * with the CUDA device \p device and sets \p device as the current * device for the calling host thread. * * This function will immediately initialize the primary context on * \p device if needed. * * If \p device has already been initialized then this call will fail * with the error ::cudaErrorSetOnActiveProcess. In this case it is * necessary to reset \p device using ::cudaDeviceReset() before * VDPAU interoperability on \p device may be enabled. * * \param device - Device to use for VDPAU interoperability * \param vdpDevice - The VdpDevice to interoperate with * \param vdpGetProcAddress - VDPAU's VdpGetProcAddress function pointer * * \return * ::cudaSuccess, * ::cudaErrorInvalidDevice, * ::cudaErrorSetOnActiveProcess * \notefnerr * * \sa ::cudaGraphicsVDPAURegisterVideoSurface, * ::cudaGraphicsVDPAURegisterOutputSurface, * ::cudaDeviceReset */ extern __host__ cudaError_t CUDARTAPI cudaVDPAUSetVDPAUDevice(int device, VdpDevice vdpDevice, VdpGetProcAddress *vdpGetProcAddress); /** * \brief Register a VdpVideoSurface object * * Registers the VdpVideoSurface specified by \p vdpSurface for access by CUDA. * A handle to the registered object is returned as \p resource. * The surface's intended usage is specified using \p flags, as follows: * * - ::cudaGraphicsMapFlagsNone: Specifies no hints about how this * resource will be used. It is therefore assumed that this resource will be * read from and written to by CUDA. This is the default value. * - ::cudaGraphicsMapFlagsReadOnly: Specifies that CUDA * will not write to this resource. * - ::cudaGraphicsMapFlagsWriteDiscard: Specifies that * CUDA will not read from this resource and will write over the * entire contents of the resource, so none of the data previously * stored in the resource will be preserved. * * \param resource - Pointer to the returned object handle * \param vdpSurface - VDPAU object to be registered * \param flags - Map flags * * \return * ::cudaSuccess, * ::cudaErrorInvalidDevice, * ::cudaErrorInvalidValue, * ::cudaErrorInvalidResourceHandle, * ::cudaErrorUnknown * \notefnerr * * \sa * ::cudaVDPAUSetVDPAUDevice, * ::cudaGraphicsUnregisterResource, * ::cudaGraphicsSubResourceGetMappedArray, * ::cuGraphicsVDPAURegisterVideoSurface */ extern __host__ cudaError_t CUDARTAPI cudaGraphicsVDPAURegisterVideoSurface(struct cudaGraphicsResource **resource, VdpVideoSurface vdpSurface, unsigned int flags); /** * \brief Register a VdpOutputSurface object * * Registers the VdpOutputSurface specified by \p vdpSurface for access by CUDA. * A handle to the registered object is returned as \p resource. * The surface's intended usage is specified using \p flags, as follows: * * - ::cudaGraphicsMapFlagsNone: Specifies no hints about how this * resource will be used. It is therefore assumed that this resource will be * read from and written to by CUDA. This is the default value. * - ::cudaGraphicsMapFlagsReadOnly: Specifies that CUDA * will not write to this resource. * - ::cudaGraphicsMapFlagsWriteDiscard: Specifies that * CUDA will not read from this resource and will write over the * entire contents of the resource, so none of the data previously * stored in the resource will be preserved. * * \param resource - Pointer to the returned object handle * \param vdpSurface - VDPAU object to be registered * \param flags - Map flags * * \return * ::cudaSuccess, * ::cudaErrorInvalidDevice, * ::cudaErrorInvalidValue, * ::cudaErrorInvalidResourceHandle, * ::cudaErrorUnknown * \notefnerr * * \sa * ::cudaVDPAUSetVDPAUDevice, * ::cudaGraphicsUnregisterResource, * ::cudaGraphicsSubResourceGetMappedArray, * ::cuGraphicsVDPAURegisterOutputSurface */ extern __host__ cudaError_t CUDARTAPI cudaGraphicsVDPAURegisterOutputSurface(struct cudaGraphicsResource **resource, VdpOutputSurface vdpSurface, unsigned int flags); /** @} */ /* END CUDART_VDPAU */ #if defined(__cplusplus) } #endif /* __cplusplus */ #endif /* __CUDA_VDPAU_INTEROP_H__ */